Thread:The Final Fantasy/@comment-2219585-20160201045913


 * All of the characters from the 2015 reboot of Dissidia Final Fantasy return; the possibility exists for even more characters to be added.
 * Story Mode has been added back into the game; the 2015 reboot of Dissidia and its subsequent sequel take place in an alternate universe where there is no Cosmos nor Chaos, hence a new story can be told. Now, a new threat involving the various Final Fantasy worlds' crystals draws our many heroes together across time and space to fight as one.
 * Combat has been adjusted: players only control one character at a time, but they can once again customize their equipped moves and items. As many as six separate players can participate in battle; three-on-three vs. matches consist of the player's character, two allies (either AI-controlled or controlled by other players), and three enemies (either AI-controlled, or controlled by other players).
 * The story of Dissidia Final Fantasy 2 takes place in many iconic locations from the various games in the Final Fantasy franchise. Original locations appear, as well; some locations appear only as stages.
 * The enemies encountered during Story Mode are more typical of a Final Fantasy game; rather than Manikins, players face off against enemies that would appear in a particular Final Fantasy game's world (e.g. PSICOM Wardens in the Final Fantasy XIII world).
 * Players can collect items; these appear in battle and in Story Mode. CDs, Stickers, and Trophies can be obtained; CDs unlock new background music for players to listen to during combat, Trophies supply background information and can be viewed in the in-game Museum, and Stickers can be applied to characters or items to boost their powers. 