Thread:The Final Fantasy/@comment-2219585-20151114100612/@comment-2219585-20151114100821


 * Gameplay Goal: Place more emphasis on the characters - player needs to know who to use and when.
 * Fire variations: Small explosion (two exploding fireballs around caster) -> Slightly larger explosion (three exploding fireballs around caster) -> Huge explosion that damages surrounding foes (four exploding fireballs around target)
 * Rotating circle of flames is sent at enemies (slow-moving)
 * Gameplay Goal: Different weapons better for different things (Greatswords are slow-moving but deal great damage; knives are faster but deal less)
 * There are environmental hazards (explosions, etc.).